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Ultimate Saiyan Battle – Goku Tenkaichi

Description of Ultimate Saiyan Battle – Goku Tenkaichi

√ Description

– Takes most of what I like about the anime and role-playing
games and combines them into a single, great-looking package.
It’s strange, then, that it mostly neglects the single most
important thing that makes Ultimate Saiyan Battle – Goku
Tenkaichi great: the fighting. I had fun building a hero all my
own, but her journey through the Goku Battle lore is deflated
by one-sided fights and combat that boils down to what feels
like glorified button-mashing. I was ultimately left wanting
more than the shallow, frustrating, and repetitive combat.

√ Compat

– As much as I wanted to love the combat, I couldn’t. Every
different combination of face buttons and resulting varying
animations led to the same outcome: punching your opponent and
making them fly far away from you. The strategy behind these
fights never gets very deep, and I settled into a repetitive
but effective pattern of punching and kicking a villain across
the map, then charging up to get enough Ki to use an ultimate
attack. (Annoyingly, those miss half the time—even when an
enemy stands directly in front of you as your worthless beams
pass through their body).

– Defense is in the same boat: when an enemy starts to get a
combo going, dodging isn’t worth the stamina cost and blocking
requires almost psychic-like reflexes to pull off, meaning I
never really used them. Instead, I helplessly took the
assaults, then returned the favor until someone’s health
invariably ran out.

– With combat a lackluster affair, the most enticing part of
Goku Saiyan is the ability to create your own fighter. From
Saiyans to Namekians, there’s a wide range of races to choose
from, each with unique stats and fighting styles. Everything
from their gender, size, shape, and voice is customizable. I
settled on Muu, a mute female Majin known for her high
defensive capabilities, fast speed, and slow stamina recovery.
The story she starred in is straightforward but at least
somewhat original;

√ Gameplay

– I’m happy it was more than a shameless rehash of the anime
(though it felt like one at first). It was awkward to hear
characters like Trunks and Goku refer to Muu as the
gender-neutral “they” or, bafflingly, even as “he” during the
in-game scenes, and the cheesy dialogue and terrible voice
acting certainly didn’t help matters – but I’ll take that over
playing as the series’ overused protagonists any day.


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